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There is no one list that will meet everyone’s particular needs, as you will be choosing materials based on the personal direction of your story.  For example, some students prefer to work in black and white, while others may use ink markers or Photoshop for colors.   I have given you a general list below.  It is up to you to choose how you wish to work, so you must decide what materials to add or exclude.   If you can’t find these at the bookstore or locally, I recommend the following online store:

Suppy List:

These are some general supplies for a well stocked illustration studio. You may not need all these supplies. It really depends on how you you wish to work. You should contact me first if your are in doubt:

  • Illustration Boards Premiere 300 Series Full Trim Format--  (I will provide these)
  • Brushes, variety of small pointed ones that will allow you to draw a sharp line.  Sable #2 is best, but may cost you up to $20 per brush. Good cheaper ones will get you by for this class. You can find a variety at Artopia, Walmart or Michaels.
  • Small sketchbook to develop ideas
  • Pencil #2, or you can get you a variety of “h” and “b” pencils if you prefer.
  • Pencil sharpener
  • Triangle, about 5 to 8” (optional, but helpful)
  • Variety of markers, black – these come in the brands Alvin Penstick, Koorinor Rapidiograph Tech Pens, or Sakura Pigma
  • Micron, Variety of sizes ranging from .25mm to .7mm.  These can substitute for crow quill pens and are much easier to use.  You should be able to find these at the art stores mentioned above.  If not, then get you a fine and broad tipped sharpies.  This is not as good, but will get the job done.
  • Ruler 15”
  • White Magic or Kneaded Eraser
  • White-out liquid or tape
  • Zipatone – These are patterns which create halftones for filling in values.  You can create these as patterns in photoshop or you can buy sheets.  Keep in mind that they are difficult to scan, as they tend to lose medium tones.

Major Course Topics:

History of comic books; introduction to illustration tools; construction of a graphic short story; techniques of character development; anatomy of storyboarding; elements of cover design; techniques of sequential design; basic techniques of illustration; Photoshop techniques in comic book design; development of book themes; aspects of self-publishing; and editorial administration.

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